Projectile Target Challenge

A target sits somewhere downrange. You control the cannon's launch angle and speed — gravity does the rest. Dial in your shots using the range equation and land all five hits.

Aim the cannon and fire!

Round 1 / 5Hits 0

How to play

  1. Set the launch angle (degrees above horizontal) with the slider.

  2. Set the launch speed in m/s with the slider.

  3. Press Fire and watch the projectile fly under gravity alone.

  4. Score a hit by landing within the target zone.

  5. You get 5 shots per round; the target moves each round.

Scoring

Each direct hit scores 100 points minus 10 points per miss before the hit. A perfect round (5 first-shot hits) scores 500. Three rounds make a full game.

Levels

Rookie range

Target at 20-40 m. No wind. Learn how angle and speed change the landing point.

Marksman

Target at 40-70 m. Smaller target zone — the 45-degree rule becomes your best friend.

Sharpshooter

Target at 60-100 m with a narrow zone. You will need the range equation, not luck.

What physics did you just use?

You just used projectile motion: horizontal velocity stays constant while gravity accelerates the projectile downward at 9.8 m/s². The range R = v₀²·sin(2θ)/g explains everything you discovered — range is zero at 0° and 90°, peaks at 45°, and symmetric angles like 30° and 60° land in the same spot. Artillery crews, basketball players, and aerospace engineers all solve this same equation, with air drag added for the real world.

Key concepts

  • Projectile motion
  • Range equation R = v₀²sin(2θ)/g
  • Independence of horizontal and vertical motion
  • 45° maximum range