Snell's Law — n₁sinθ₁ = n₂sinθ₂
Snell's law n₁sinθ₁ = n₂sinθ₂ explained: refraction at boundaries, why light bends toward the normal, and a worked air-to-water example.
What it means
Snell's law governs every bend of light at a boundary. Light slows down in denser media, and to keep its wavefronts continuous across the interface, the ray must change direction — bending toward the normal when entering a slower medium, away when entering a faster one. When going from slow to fast at a steep enough angle, no real solution exists: that is total internal reflection, the principle behind fiber optics. Every lens, prism, rainbow and mirage is Snell's law in action.
Variables
| Symbol | Name | Unit | Meaning |
|---|---|---|---|
| Index 1 | — | Refractive index of the incident medium | |
| Angle 1 | degrees | Angle of incidence, measured from the normal | |
| Index 2 | — | Refractive index of the refracting medium | |
| Angle 2 | degrees | Angle of refraction, measured from the normal |
Assumptions
- Sharp boundary between two uniform transparent media
- Monochromatic light (single wavelength — n varies slightly with color)
- Angles measured from the normal to the surface, not the surface itself
Derivation
Fermat's principle — light takes the path of least time — applied to a ray crossing an interface gives after minimizing the travel time. Equivalently, it follows from matching the wave's phase along the boundary.
Worked example
A light ray in air hits water at 45° to the normal. At what angle does it travel underwater?
Given:
- n₁ = 1.00 (air)
- θ₁ = 45°
- n₂ = 1.33 (water)
Write Snell's law:
Rearrange:
Substitute:
Calculate:
Take arcsine:
Entering the slower medium (water), the ray bends toward the normal — 45° becomes 32°. This bending is why a straw in a glass looks broken at the surface and why pools look shallower than they are.